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darkcephas.blogspot.com | ||
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blog.demofox.org
Real time raytracing is seemingly finally here. We have a real time raytracing API in directX, another API in vulkan, hardware support in nvidia cards, and this is only the beginning of this new phase of graphics. Having hardware and API support for raytracing means we can use that to help with the usual raytraced... |
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deadvoxels.blogspot.com
Okay, so unless you've spent the last week or so living under a rock or simply don't care about graphics, you've probably heard by now abou... |
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advances.realtimerendering.com
[AI summary] The course provides an in-depth exploration of real-time rendering techniques used in modern video games, highlighting practical applications and innovations from the game development community and cutting-edge research. It features presentations from industry leaders and researchers, covering topics such as motion blur, global illumination, subsurface scattering, and dynamic sand simulation, with a focus on performance, visual fidelity, and production-ready solutions. |
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www.reedbeta.com
Pixels and polygons and shaders, oh my! |
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