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knarkowicz.wordpress.com
| | www.reedbeta.com

Pixels and polygons and shaders, oh my!
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| | placeholderart.wordpress.com

Implementing a Physically Based Camera Understanding Exposure Manual Exposure The first post in the series described the three key properties of exposure: Aperture (N), Shutter Speed (t), and ISO (S). In this post we will implement manual exposure, meaning that all 3 values are provided by the application or user. Once again this series of...
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| | www.adriancourreges.com

The Metal Gear series achieved world-wide recognition when MetalGearSolid became a best-seller on the original PlayStation almost two ...
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| | www.qa-systems.es

Learn how QA Systems created an innovative physical dashboard using motorcycle tachometers to monitor continuous integration test results, combining aesthetics with modern DevOps practices.
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