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benedikt-bitterli.me
| | momentsingraphics.de
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| | www.realtimerendering.com
2.6 parsecs away

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| | www.sjbrown.co.uk
3.4 parsecs away

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| | [AI summary] This post details the initial implementation and performance testing of a classical path tracer algorithm using NVIDIA CUDA on a GeForce 9500 GT graphics card.
| | www.reedbeta.com
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| Pixels and polygons and shaders, oh my!