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www.jendrikillner.com | ||
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www.reedbeta.com
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| | | | | Pixels and polygons and shaders, oh my! | |
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imsky.co
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| | | | | Startup builder and open source author in NYC. | |
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blog.selfshadow.com
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leifnode.com
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| | | I've been looking at voxel cone traced global illumination for a while as something that I want to implement since it gives a decent approximation of global | ||