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nelari.us | ||
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bartwronski.com
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| | | | | Introduction This will be a blog post that is second in an (unanticipated) series on interesting uses of the JAX numpy autodifferentiation library, as well as an extra post in my very old post series on dithering in games and blue noise specifically. Teaser: we will "optimize" a dithering matrix directly in Fourier domain and... | |
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momentsingraphics.de
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surma.dev
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| | | | | I always loved the visual aesthetic of dithering but never knew how it's done. So I did some research. This article may contain traces of nostalgia and none of Lena. | |
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rg3.name
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| | | [AI summary] This blog post details the contributions of the author and colleagues at Igalia to various Vulkan extensions in 2023, focusing on improving open-source graphics APIs and their implementation across different platforms. | ||