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nelari.us | ||
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surma.dev
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| | | | | I always loved the visual aesthetic of dithering but never knew how it's done. So I did some research. This article may contain traces of nostalgia and none of Lena. | |
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divisbyzero.com
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| | | | | I've been on a weird kick lately making images using Excel. [Here's one post. I hope to post more soon.] If you add a background color to each cell in a spreadsheet and resize the cell widths to make each one square, then you can zoom out so that each cell acts like a pixel... | |
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bartwronski.com
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| | | | | Introduction This will be a blog post that is second in an (unanticipated) series on interesting uses of the JAX numpy autodifferentiation library, as well as an extra post in my very old post series on dithering in games and blue noise specifically. Teaser: we will "optimize" a dithering matrix directly in Fourier domain and... | |
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diaryofagraphicsprogrammer.blogspot.com
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| | | A Rendering Architecture for high-resolution Displays and Console Games ----------------------------------- Document History: - Initial Pu... | ||