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nelari.us | ||
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surma.dev
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| | | | | I always loved the visual aesthetic of dithering but never knew how it's done. So I did some research. This article may contain traces of nostalgia and none of Lena. | |
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divisbyzero.com
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| | | | | I've been on a weird kick lately making images using Excel. [Here's one post. I hope to post more soon.] If you add a background color to each cell in a spreadsheet and resize the cell widths to make each one square, then you can zoom out so that each cell acts like a pixel... | |
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blog.demofox.org
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| | | | | The python code that goes along with this blog post can be found at https://github.com/Atrix256/InverseDFTProblems To evaluate the quality of a blue noise texture, you can analyze it in frequency space by taking a discrete Fourier transform. What you want to see is something that looks like tv static (white noise) with a darkened center,... | |
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www.jakobmaier.at
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| | | In this project I wrote a monte-carlo path tracer in C++ with some nice features, including mesh rendering, direct light sampling and various different materials. | ||