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aaronhertzmann.com
| | knarkowicz.wordpress.com
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| | In games automatic exposure or eye adaptation is an algorithm for simulating eye reaction to temporal changes in lighting conditions and for selecting optimal exposure for a given scene and lighting conditions. The main challenge here is that optimal settings are hard to define. Should we expose for sunlight, shadows or something in between? Should...
| | fujixweekly.com
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| | An unedited JPEG from a Fujifilm X100V using my Xpro '62 recipe. Digital photography is convenient. You can review your pictures immediately after they're captured-no waiting for rolls of film to come back from the lab. You can manipulate the images as much as you'd like in software to achieve any aesthetic that you can...
| | eng.aurelienpierre.com
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| | Darktable? is an open-source software for raw photographs management and processing developped since 2009 for Linux desktops. Since then, it has been ported on Mac OS and Windows 7, 8, 10. After having used it for 7 years, I begun to develop in it 3 months ago. This article shows my work and results to improve the HDR-scenes handling in darktable, in a fashion that allows better color preservation for portrait photography.
| | jamie-wong.com
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| One of the techniques used in many demo scenes is called ray marching. This algorithm, used in combination with a special kind of function called