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nelari.us | ||
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www.jakobmaier.at
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| | | | | In this project I wrote a monte-carlo path tracer in C++ with some nice features, including mesh rendering, direct light sampling and various different materials. | |
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alain.xyz
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| | | | | A review of the rendering architecture of Control, reviewing their ray tracer, rendering architecture, and technical art direction. | |
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rys.sommefeldt.com
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| | | | | [AI summary] This article discusses the technical challenges of implementing real-time ray tracing in GPUs and details Imagination's unique hardware approach to coherency gathering to improve efficiency. | |
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everttimberg.io
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| | | Evert Timberg, Software developer and architect in Toronto | ||