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etodd.io
| | alain.xyz
6.0 parsecs away

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| | A review of the rendering architecture of Control, reviewing their ray tracer, rendering architecture, and technical art direction.
| | www.froyok.fr
4.6 parsecs away

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| | Portfolio and Blog about realtime 3D creations and tutorials by Froyok
| | morgan3d.github.io
5.7 parsecs away

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| | [AI summary] This article introduces Dynamic Diffuse Global Illumination (DDGI), a real-time ray-tracing technique developed by NVIDIA to enhance lighting and rendering performance in video games without expensive baking times.
| | blog.demofox.org
24.2 parsecs away

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| This is a super short post about something I want to be able to reference again in the future (: Let's say that you need to average N things, where you don't know what the final N will be, but you want to keep an average as you go. For instance, let's say you are...