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gergo.erdi.hu
| | jborza.com

I got into FPGAs with the intent of building a retro-computer. A couple of popular hardware implementation targets are Gameboy, NES, RISC-V and CHIP-8. Last year Ive done my practice round with 6502 and RISC-V emulators, both in C. CHIP-8 is a really nice virtual machine implemented on a number of computers since the 1970s, initially designed to make game development easier. After building a CHIP-8 emulator a couple of days ago I thought I know a lot about the simple platform to actualy start implementin...
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| | unsafeperform.io

[AI summary] The author details their progress in building a CHIP-8 CPU using Haskell, focusing on the internal state modeling, handling of 12-bit registers, and the implementation of intensional behaviors for graphics operations.
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| | danilafe.com

This is the third post in a series I'm writing about Chip-8 emulation. If you want to see the first one, head here.
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| | tobiasvl.github.io

A high-level guide to making a CHIP-8 emulator.
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