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etodd.io | ||
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pixelesque.net
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| | | | | [AI summary] The author discusses implementing motion blur in the Imagine software by managing ray samples and avoiding aliasing through random shuffling. | |
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11011110.github.io
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| | | | | Merry Christmas to all, or whatever else your preferred holiday greeting is. | |
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reindernijhoff.net
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| | | | | Just a repost of one of my first shaders on Shadertoy. This is a simple realtime path tracer, implemented in a WebGL fragment shader. The shader shows motion blur, depth of field and importance sampling. The path tracer is based | |
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zakaria.org
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| | | [AI summary] A tutorial on creating a custom OpenBSD hotplug script to function as a USB-based hard kill switch for security purposes. | ||