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gpfault.net | ||
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machinethink.net
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| | | | Learn how OpenGL and Metal work by writing your own 3D renderer from scratch | |
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blog.willemmelching.nl
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| | | | A small weekend project to buld a colorful Mandelbrot set renderer using OpenCL. | |
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blog.molecular-matters.com
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| | | | Today's post is only a small gem I accidentally came across while I was looking for something entirely different: a faster method of multiplying a quaternion by a vector. I use quaternion-vector multiplication (rotating a vector by a quaternion) mostly in two places: When building the global pose of a skeleton from its local pose,... | |
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www.jendrikillner.com
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| | 3D Programmer |