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www.rorydriscoll.com
| | frozenfractal.com
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| | I didn't have time during the holidays to implement any new features, so enjoy this filler post that I prepared earlier! In the very first post in this series, I wrote: The prototype took place on a rectangular map, with the left side wrapping around to the right to form a cylinder. [...] Many games do this and get away with it, but because I'm a perfectionist, I want my game to take place on an actual sphere. Today I'm going to write up in some detail why spheres are harder to work with.
| | www.hhyu.org
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| | Science, programming, books, and other interesting stuff
| | marcospereira.me
10.6 parsecs away

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| | In this post we summarize the math behind deep learning and implement a simple network that achieves 85% accuracy classifying digits from the MNIST dataset.
| | mathematicaloddsandends.wordpress.com
30.7 parsecs away

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| The function $latex f(x) = x \log x$ occurs in various places across math/statistics/machine learning (e.g. in the definition of entropy), and I thought I'd put a list of properties of the function here that I've found useful. Here is a plot of the function: $latex f$ is defined on $latex (0, \infty)$. The only...