/explore
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www.reedbeta.com | ||
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jamie-wong.com
One of the techniques used in many demo scenes is called ray marching. This algorithm, used in combination with a special kind of function called |
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marc-b-reynolds.github.io
a note on two transform pairs which reduce the working domain in quaternion space |
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alexkritchevsky.com
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leifnode.com
I've been looking at a lot of resources on current rendering algorithms to get nice looking real-time graphics and thought that it's time that I actually go and |
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