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www.reedbeta.com
| | alain.xyz
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| | An overview of various ray operations, their similarities, differences, and how to implement each type of ray operation in real time rendering.
| | www.jakobmaier.at
4.0 parsecs away

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| | In this project I wrote a monte-carlo path tracer in C++ with some nice features, including mesh rendering, direct light sampling and various different materials.
| | blog.evjang.com
5.3 parsecs away

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| | You can download a PDF (typset in LaTeX) of this blog post here . Jupyter Notebook Code on GitHub: https://github.com/ericjang/pt-jax ...
| | charleslabs.fr
34.0 parsecs away

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| Apply complex mathematical operations with machine learning in digital signal processing. Check out two artificial neural network experiments here.