/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

aras-p.info
| | alain.xyz
5.5 parsecs away

Travel
| | A review of the state of the art in real time renderer architectures.
| | 3zanders.co.uk
5.2 parsecs away

Travel
| | A basic tutorial on creating a modern OpenGL context and getting a simple triangle drawn to the screen.
| | morgan3d.github.io
4.0 parsecs away

Travel
| | [AI summary] This article introduces Dynamic Diffuse Global Illumination (DDGI), a real-time ray-tracing technique developed by NVIDIA to enhance lighting and rendering performance in video games without expensive baking times.
| | solid-angle.blogspot.com
21.6 parsecs away

Travel
| Programmers don't generally have reels, but we do have blogs. I've been explaining the rendering work I did on BioShock Infinite quite a b...