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morgan3d.github.io | ||
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www.jendrikillner.com
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| | | | 3D Programmer | |
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leifnode.com
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| | | | I've been looking at voxel cone traced global illumination for a while as something that I want to implement since it gives a decent approximation of global | |
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www.jendrikillner.com
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| | | | 3D Programmer | |
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pixelalchemy.dev
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| | A look into what makes those pixels so gosh darn wiggly! |