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| | | | | imrannazar.com | |
| | | | | The exploration of system emulation in JavaScript continues, with a detailed look at the GameBoy graphics system, and how graphics are rendered by the GameBoy hardware; a simulation of the process is then put in place for use by the wider graphics engine. | |
| | | | | imapenguin.com | |
| | | | | PICO-8 100 Doors Problem | |
| | | | | www.nicktasios.nl | |
| | | | | In this series of posts, I am going to create a clone of the classic arcade game, space invaders, in C++ using only a few dependencies. In this post I will make the game loop run at a fixed time step, | |
| | | | | www.eurogamer.net | |
| | | "Role-playing games are only 50 years old. We're still inventing them every day. That's what's really exciting about it... | ||