/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

psgraphics.blogspot.com
| | momentsingraphics.de


2.9 parsecs

Travel
| |
| | thegraphicsblog.com

Sampling is the bane of computer graphics. Aliasing, accuracy, and noise must all be traded off against each other. A sampling method that works well for low sample counts might be inferior at high sample counts. As an example of the sort of problem sampling is meant to solve, take this simple grid: None of...
3.1 parsecs

Travel
| |
| | www.jakobmaier.at

In this project I wrote a monte-carlo path tracer in C++ with some nice features, including mesh rendering, direct light sampling and various different materials.
3.4 parsecs

Travel
| |
| | matthewearl.github.io


20.7 parsecs

Travel
|