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blog.presidentbeef.com | ||
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nesdoug.com
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| | | | | See below for how Offset-Per-Tile modes work Most SNES games use Mode 1 most of the time. It gives you 2 layers of 16 color per tile, and 1 layer of 4 color per tile. All the other blog pages cover Mode 1, and I think we've talked enough about that. Let's take a look... | |
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cgmathprog.home.blog
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| | | | | Emulators So... what is an emulator? Let's say you want to play an old game from the MS-DOS era. You have the DUKE3D.EXE file, you launch it and ...nothing happens. But why? Old systems had a different architecture from your PC. Loosely speaking, your PC doesn't recognize the program and refuses to execute it. You | |
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www.skrasser.com
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| | | | | Now that Cab Hustle has been released, I have taken a look at porting it to Windows. The idea is to create a native executable instead of packaging the C64 w... | |
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www.brandonpugh.com
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| | | Thought I would try to make it a thing where I post about a particular tool I'm using that makes life easier for me as a developer. GhostDoc is a cool little Visual Studio plugin that makes commenting your methods and properties much easier. With a keyboard shortcut or right clicking on a method name, GhostDoc will automatically generate xml documentation comments by intelligently looking at the method name and parameters: | ||