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www.thanassis.space | ||
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www.reedbeta.com
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| | | | Pixels and polygons and shaders, oh my! | |
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machinethink.net
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| | | | Learn how OpenGL and Metal work by writing your own 3D renderer from scratch | |
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github.com
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| | | | Real-time Mandelbrot zoom via SSE, AVX, OpenMP, CUDA, XaoS... - GitHub - ttsiodras/MandelbrotSSE: Real-time Mandelbrot zoom via SSE, AVX, OpenMP, CUDA, XaoS... | |
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darkcephas.blogspot.com
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| | DirectX Raytracing (DXR) DXR has recently been announced and many oldtime graphics programmers are obviously very interested in how this m... |