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arachnoid.com | ||
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www.jendrikillner.com
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momentsingraphics.de
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www.jakobmaier.at
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| | | | | Writing a cool little raytracer to generate sick wallpapers (and practice C programming as well as learn more about computer graphics). | |
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placeholderart.wordpress.com
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| | | SeriesIntroduction This series of posts are inspired by the excellent "Moving Frostbite to Physically Based Rendering" 1 presentation from SIGGRAPH 2014. In the presentation, they describe the decision to move to a physically based camera to support and validate theuse of real-world lighting values. Implementing a physically based camera provides familiarity to the player and... | ||