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reindernijhoff.net | ||
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www.sjbrown.co.uk
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mattkeeter.com
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| | | | | [AI summary] A detailed blog post by Matt Keeter about developing a GPU-based raytracer called rayray, focusing on its architecture, rendering techniques, and performance improvements. | |
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www.jakobmaier.at
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| | | | | In this project I wrote a monte-carlo path tracer in C++ with some nice features, including mesh rendering, direct light sampling and various different materials. | |
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alain.xyz
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| | | A review of the rendering architecture of Control, reviewing their ray tracer, rendering architecture, and technical art direction. | ||