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ninimotom.com | ||
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www.huderlem.com
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| | | | | [AI summary] The article explains the 2BPP graphics format used in the Nintendo Gameboy, detailing how it stores and displays four-color tiles efficiently. | |
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log.fundamental-code.com
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| | | | | Every once in a while I get the urge to reminisce about a past project. So,today let's look back on one of my favorite projects from my undergrad compu... | |
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www.internalpointers.com
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| | | | | How not to get lost in a multilingual world. | |
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blog.stephenmarz.com
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| | | [AI summary] The text provides an in-depth explanation of how C programs are compiled into assembly and machine code, focusing on various aspects such as data types, memory sections, control structures, and the role of the compiler in making decisions about load/store operations and shifts. It covers topics like data type conversions, padding in structures, global variables, and branch instructions for conditions and loops. The text also mentions the importance of understanding assembly for learning how compilers work and the use of tools like objdump for analyzing compiled code. | ||