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mattgreer.dev | ||
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imrannazar.com
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| | | | | The exploration of system emulation in JavaScript continues, with a detailed look at the GameBoy graphics system, and how graphics are rendered by the GameBoy hardware; a simulation of the process is then put in place for use by the wider graphics engine. | |
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jborza.com
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| | | | | Back in April 2019 I decided to get into emulation and thought about writing a simple one. I read about the MOS 6502 microprocessor and it looked promising as it was used in famous products such as Apple II, Commodore 64, BBC Micro, Tamagotchi and others. One would typically program this in the 6502 assembly, for more information check out the wonderful Easy6502 interactive ebook by Nick Morgan, it includes an emulator as well. | |
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ninimotom.com
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| | | | | On a recent trip to my parents', I rediscovered my old GameBoy and thought it would be cool to write some software for it. What better to start with than 'Hello World'? Writing the classic first program on this classic console turns out to be a bit more complicated than it usually is. | |
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blog.jakubholy.net
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| | | THIS IS ONLY A DRAFTContent: Craft | Why lean? | Code quality | ||