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dos.cyningstan.org.uk
| | mattgreer.dev
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| | Using a game emulator to build animated gifs.
| | int10h.org
6.8 parsecs away

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| | VileR's blog: old school PCs, games, graphics, programming, fonts, demos, and so on.
| | fabiensanglard.net
6.2 parsecs away

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| | www.jmeiners.com
29.9 parsecs away

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| [AI summary] The provided text outlines the development of an LC-3 virtual machine (VM) in C, including the implementation of various instructions, memory operations, and input/output handling. It also discusses an advanced C++ approach using templates and bitwise flags to reduce code duplication and improve efficiency. The text covers topics like instruction decoding, memory addressing, flag handling, and platform-specific input buffering. Additionally, it references contributions from the community and mentions GitHub tags for organizing implementations in different languages.