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blog.selfshadow.com
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wickedengine.net
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chetanjags.wordpress.com
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| | | | Image Based Lighting is used to implement ambient lighting for dynamic objects coming from static objects in a game level. In most cases, it is used for specular lighting or reflections. In this process lighting information at thepotential point of interests is stored in a special type of cube maps called Light probes. These Light... | |
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alain.xyz
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| | An overview of various ray operations, their similarities, differences, and how to implement each type of ray operation in real time rendering. |