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tympanus.net
| | varun.ca
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| | When building a 3D scene using libraries such as Three.js we generally use meshes. You define a geometry attach some material to it to...
| | lea.codes
3.5 parsecs away

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| | A short tutorial on WebGL and Shaders
| | www.nicktasios.nl
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| | It's been a couple of years since the post where I first introduced the new game I was working on, Vectron. In this post I wanted to tell you a bit about how I programmed the graphics of Vectron. Alth
| | hereket.com
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