|
You are here |
attilaolah.eu | ||
| | | | |
machinethink.net
|
|
| | | | | Learn how OpenGL and Metal work by writing your own 3D renderer from scratch | |
| | | | |
tympanus.net
|
|
| | | | | Learn how to code a vibrant Cyberpunk scene using Three.js, complete with post-processing and dynamic lighting, no shader expertise needed! | |
| | | | |
iosdeveloperzone.com
|
|
| | | | | This article describes how to use SceneKit and CoreMotion to create a 360ยบ panoramic photo viewer that lets you explore the scene by moving your phone around. For the purposes of this article I'll use the image below from Wikipedia. Getting Started To get started, download the template source code PanoView-1.0.zip. This is a simple, | |
| | | | |
chetanjags.wordpress.com
|
|
| | | Image Based Lighting is used to implement ambient lighting for dynamic objects coming from static objects in a game level. In most cases, it is used for specular lighting or reflections. In this process lighting information at thepotential point of interests is stored in a special type of cube maps called Light probes. These Light... | ||