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timur.hu | ||
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www.jendrikillner.com
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| | | | 3D Programmer | |
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www.reedbeta.com
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| | | | Pixels and polygons and shaders, oh my! | |
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www.reedbeta.com
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| | | | Pixels and polygons and shaders, oh my! | |
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varun.ca
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| | When building a 3D scene using libraries such as Three.js we generally use meshes. You define a geometry attach some material to it to... |