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phoboslab.org
| | nicholas.carlini.com
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| | simoncoenen.com
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| | A graphics study of Doom Eternal
| | frankforce.com
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| | One of my favorite game jams is the legendary Js13kGames competition, where participants have one month to make a web browser game that fits in a 13 kilobyte zip file. To put that into perspective,...
| | kylewbanks.com
49.3 parsecs away

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| Most everyone knows that publicly exposing your MonoBehaviour variables in Unity allows you to modify them in the Inspector window of the Unity editor. This is really helpful for tuning and adjusting parameters without having to modify code, and allows you to more easily reuse MonoBehaviour classes across objects wh...