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nicholas.carlini.com | ||
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phoboslab.org
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| | | | | [AI summary] The article describes the development of a game called Voidcall, focusing on its technical aspects. It covers various elements such as game mechanics, sound, rendering, pathfinding, and optimization techniques. The game uses a custom renderer, efficient pathfinding algorithms, and optimized audio libraries. The article also discusses the challenges faced during development, including gameplay balance and performance optimization. | |
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manuel.kiessling.net
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| | | | | Some days ago, my son asked me how computer games are made. The result is a simple yet fully-functional 2D space shooter, available on Facebook. Here's how it's done. | |
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machinethink.net
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| | | | | Learn how OpenGL and Metal work by writing your own 3D renderer from scratch | |
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www.space.com
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| | | NASA lost contact with its Ingenuity Mars helicopter on Thursday (Jan. 18), toward the end of the little rotorcraft's 72nd Red Planet flight. | ||