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nicholas.carlini.com
| | phoboslab.org
11.4 parsecs away

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| | [AI summary] The article describes the development of a game called Voidcall, focusing on its technical aspects. It covers various elements such as game mechanics, sound, rendering, pathfinding, and optimization techniques. The game uses a custom renderer, efficient pathfinding algorithms, and optimized audio libraries. The article also discusses the challenges faced during development, including gameplay balance and performance optimization.
| | manuel.kiessling.net
14.8 parsecs away

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| | Some days ago, my son asked me how computer games are made. The result is a simple yet fully-functional 2D space shooter, available on Facebook. Here's how it's done.
| | machinethink.net
12.9 parsecs away

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| | Learn how OpenGL and Metal work by writing your own 3D renderer from scratch
| | www.space.com
47.9 parsecs away

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| NASA lost contact with its Ingenuity Mars helicopter on Thursday (Jan. 18), toward the end of the little rotorcraft's 72nd Red Planet flight.