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frankforce.com
| | randolphburt.co.uk
3.7 parsecs away

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| | TL;DR I wrote a version of the Arcade classic Centipede using AngularJS and the HTML5 canvas. You can play the game here and view the source code on GitHub. Introduction Normally I'm coding in c# and evangelising about MonoGame, however in recent times I've had to start using JavaScript, in particular AngularJS. As always when...
| | sakurakat.systems
5.5 parsecs away

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| | The blog post delves into the technical aspects of creating the 2D platformer game 'Fractured Elements,' developed during a game jam at Coventry University's Summer School. It provides an overview of the game's concept, and discusses the challenges encountered during development, such as implementing the form-switching mechanic and boss AI.
| | gameartsg.wordpress.com
5.8 parsecs away

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| | Currently I have an interest in creating environments with stylized graphics such as cel-shading. I am particularly interested in making my environments immersive and interesting to navigate in. In semester B I have looked at many practitioners working at the forefront of the games industry. Leonard Ritter is a programmer that is looking into organic...
| | blog.eyas.sh
30.0 parsecs away

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| Those picking up Unity will likely have a lot of questions about the Unity Editor. How do I navigate it? What is a good development workflow using the Editor as