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gameartsg.wordpress.com
| | paleofuture.com
5.0 parsecs away

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| | [AI summary] A 1982 magazine article explores the futuristic predictions of the video game industry, anticipating advanced arcade experiences with immersive sensory feedback and 3D graphics.
| | blog.selfshadow.com
4.7 parsecs away

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| | [AI summary] An informational page for the SIGGRAPH 2014 course 'Physically Based Shading in Theory and Practice,' detailing the syllabus, objectives, and biographies of the organizers and speakers from film and game production industries.
| | simpleprogrammer.com
2.9 parsecs away

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| | If you can code, you can make video games. Getting started in game development is easier than you think, you just need to take the leap.
| | www.eferro.net
26.1 parsecs away

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| This series is a reflection of my experience - and my teams' - working in a truly agile way: applying Extreme Programming (XP) practices and...