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| | blog.selfshadow.com
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| | [AI summary] An informational page for the SIGGRAPH 2014 course 'Physically Based Shading in Theory and Practice,' detailing the syllabus, objectives, and biographies of the organizers and speakers from film and game production industries.
| | bobbylox.com
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| | Around twice a year I get a large group of students requesting interviews about being a game designer. In an effort to avoid repetition, I'm including some of
| | simpleprogrammer.com
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| | If you can code, you can make video games. Getting started in game development is easier than you think, you just need to take the leap.
| | clwacademy.wordpress.com
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| http://www.learningspy.co.uk/featured/teaching-cycle-stage-1-explaining/ Article about how to improve our explanation skills and the power of explanation in teaching.