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simpleprogrammer.com
| | wassimulator.com
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| | Blogpost explaining how the game was made.
| | www.jendrikillner.com
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| | 3D Programmer
| | gameartsg.wordpress.com
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| | Currently I have an interest in creating environments with stylized graphics such as cel-shading. I am particularly interested in making my environments immersive and interesting to navigate in. In semester B I have looked at many practitioners working at the forefront of the games industry. Leonard Ritter is a programmer that is looking into organic...
| | puye.blog
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| Let's provide a concise overview of ray tracing. We won't delve into subjects like Monte Carlo and stratified sampling, PBRT, BRDF, rendering equations, denoising techniques, or intricate SDF concepts. In essence, we'll stick to the fundamentals.