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paleofuture.com | ||
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www.technologizer.com
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| | | | | Forty years ago, Nutting Associates released the world's first mass-produced and commercially sold video game, Computer Space. It was the brainchild of Nolan Bushnell, a charismatic engineer with a creative vision matched only by his skill at self-promotion. With the help of his business partner Ted Dabney and the staff of Nutting Associates, Bushnell pushed... | |
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listverse.com
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| | | | | We are so far away now, from the original computer games, it doesn't seem outrageous to claim that in a few years we might achieve complete virtual reality, and indeed become a race unsure of what is real and what is unreal, like films such as The Matrix portray. Most people have only experienced fully functioning 3D games with decent graphics, but games had beginnings routed in the very basics of electronics and computing. Here are 15 past advancements in video game technology that have made the industry what it is today, given birth to it, shaped it, and is steering it towards a future. | |
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carlocarrasco.com
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| | | | | Welcome back readers, fellow geeks and electronic gaming fans! Today I am launching a brand-new series of articles titled Retro Gaming Ads Blast (RGAB) which will explore the many print ads and promotions of video games, computer games, arcade games and handheld games that were published through the decades. For the newcomers reading this, print... | |
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www.gamesindustry.biz
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| | | The organisation has concerns over the alleged use of deceptive UI elements to encourage players to spend more time and money in the games | ||