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www.willusher.io
| | nelari.us
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| | Books, articles, and blog posts tout the wavefront renderer architecture as a way to improve ray tracing performance on GPUs. How well does it perform in practice on M1, M2, and M3 chips? Should you write a wavefront renderer for your hobby project?
| | raphlinus.github.io
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| | This post is an update to 2D Graphics on Modern GPU, just over a year ago. How time flies!
| | tayfunkayhan.wordpress.com
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| | Ever since I came across Tom Verbeure's impressive project in which he's implemented a real-time Whitted ray tracer on an FPGA, I had a burning desire to have a crack at something similar while adding a thing or two new on top of the idea. Thus was born the next project idea of mine: implementing...
| | www.adriancourreges.com
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| The Metal Gear series achieved world-wide recognition when MetalGearSolid became a best-seller on the original PlayStation almost two ...