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www.copetti.org | ||
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blitter.net
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| | | | | [AI summary] The article discusses the Bandai Pippin, a licensed Macintosh-based gaming console from the mid-90s, and its technical and legal measures to prevent it from cannibalizing Apple's Mac sales. It highlights the Pippin's security features, including boot-time signing checks and restrictions on storage devices. The author also shares their experience with reverse-engineering the Pippin's boot process to create Pippin Kickstart, a tool that allows running Mac software on the Pippin. The article concludes with reflections on the Pippin's legacy and the enduring interest in retro gaming. | |
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cgmathprog.home.blog
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| | | | | Emulators So... what is an emulator? Let's say you want to play an old game from the MS-DOS era. You have the DUKE3D.EXE file, you launch it and ...nothing happens. But why? Old systems had a different architecture from your PC. Loosely speaking, your PC doesn't recognize the program and refuses to execute it. You | |
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bartwronski.com
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| | | | | In this post we will look at one of the staples of real-time computer graphics - bilinear texture filtering. To catch your interest, I will start with focusing on something that is often referred to as "bilinear artifacts", trapezoid/star-shaped artifact of bilinear interpolation - what causes them? I will discuss briefly some common bilinear filtering... | |
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ptomato.wordpress.com
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| | | A Rust version of a virtual machine, inspired by a popular post from last month about a virtual machine in 125 lines of C | ||