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| | www.appletonaudio.com
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| | austinmorlan.com
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| | It took me longer than necessary to understand how a rotation transform matrix rotates a vector through three-dimensional space. Not because its a difficult concept but because it is often poorly explained in textbooks. Even the most explanatory book might derive the matrix for a rotation around one axis (e.g., x) but then present the other two matrices without showing their derivation. Ill explain my own understanding of their derivation in hopes that it will enlighten others that didnt catch on right a...
| | blog.demofox.org
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| | Is it possible to sin without trig? That is a question that has plagued theologians for centuries. As evil as trigonometry is, modern science shows us that yes, it is possible to sin without trig. Here are some ways that I've come across. 1 - Slope Iteration Method The above image uses 1024 samples from...
| | www.jendrikillner.com
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| [AI summary] This article covers graphics programming topics including implementing printf in shaders, generating simplex noise, portability of noise calculations across GPUs, and a job posting for an Unreal Developer at Threedy.