/explore
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austinmorlan.com | ||
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www.reedbeta.com
Pixels and polygons and shaders, oh my! |
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blog.demofox.org
A few weeks ago I joined NVIDIA as part of the graphics dev tech team. The dev tech team's scope is pretty wide, but it encompasses nearly all real time graphics programming needs that NVIDIA may have: making code samples for new tech, helping developers optimize their games and make them look prettier, working with... |
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thenumb.at
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aperiodical.com
This week, Katie and Paul are blogging from the Heidelberg Laureate Forum - a week-long maths conference where current young researchers in maths and computer science can meet and hear talks by top... |
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