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blog.selfshadow.com | ||
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advances.realtimerendering.com
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| | | | | [AI summary] The course provides an in-depth exploration of real-time rendering techniques used in modern video games, highlighting practical applications and innovations from the game development community and cutting-edge research. It features presentations from industry leaders and researchers, covering topics such as motion blur, global illumination, subsurface scattering, and dynamic sand simulation, with a focus on performance, visual fidelity, and production-ready solutions. | |
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www.reedbeta.com
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| | | | | Pixels and polygons and shaders, oh my! | |
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knarkowicz.wordpress.com
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| | | | | In 2013 Anomaly 2 mobile version (iOS/Android/Blackberry) by a small indie studio 11 Bit Studios was released. It was an interesting project as we needed to run heavy content from PC version on much weaker mobile platforms. I'd like to write about rendering technology behind it and share my experiences about implementing a lightmap baker.... | |
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amateurexegete.com
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| | | The New Testament is a lot more Jewish than some give it credit for. https://youtu.be/bpj2qRRtCv8 | ||