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www.computerspacefan.com | ||
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videogamehistorian.wordpress.com
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| | | | In June 1967, Ralph Baer received permission from the leadership of Sanders Associates to complete his TV game prototype and bring it to market. While this represented a significant milestone for Baer, however, there was still a great deal of work to be done. At this point in his life, Baer was not a particularly... | |
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www.technologizer.com
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| | | | Forty years ago, Nutting Associates released the world's first mass-produced and commercially sold video game, Computer Space. It was the brainchild of Nolan Bushnell, a charismatic engineer with a creative vision matched only by his skill at self-promotion. With the help of his business partner Ted Dabney and the staff of Nutting Associates, Bushnell pushed... | |
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videogamehistorian.wordpress.com
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| | | | In the 1950s, scientists would occasionally create a game as a demonstration, a research aid, or a training exercise, but these programs were usually short on interactivity and not intended primarily for entertainment. Tennis for Two can be considered an exception to this general rule, but even it was quickly dismantled after being played by | |
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odsc.com
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