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www.technologizer.com
| | www.vintagecomputing.com
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| | Adventures in vintage computers and retrogaming. Includes articles on classic games and obsolete computers.
| | videogamehistorian.wordpress.com
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| | This post is part of an ongoing series annotating my book They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I. It covers material found in chapter 5 on pages 68-70. It is not necessary to have read the book to comprehend and appreciate the post. Now...
| | listverse.com
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| | We are so far away now, from the original computer games, it doesn't seem outrageous to claim that in a few years we might achieve complete virtual reality, and indeed become a race unsure of what is real and what is unreal, like films such as The Matrix portray. Most people have only experienced fully functioning 3D games with decent graphics, but games had beginnings routed in the very basics of electronics and computing. Here are 15 past advancements in video game technology that have made the industry what it is today, given birth to it, shaped it, and is steering it towards a future.
| | www.chrisritchie.org
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| Trying to find out how many files are in a Google Drive directory precipitates a short rant about the big picture.