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www.reedbeta.com | ||
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blog.pimaker.at
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| | | | Linux in a Pixel Shader - A RISC-V Emulator for VRChat | |
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alain.xyz
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| | | | Low level Graphics APIs such as DirectX 12, Vulkan, Metal, and WebGPU are converging to a model similar to the way GPUs are currently built. In this article we'll review modern graphics APIs and how they compare with older graphics APIs such as OpenGL in their design and data structures. | |
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nelari.us
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| | | | A devlog of my GPU pathtracer project, where I am writing a physically based pathtracer from scratch using WebGPU. | |
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preetishkakkar.wordpress.com
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| | What is Nanite One of hard problems in computer graphics specifically for games is how to render unlimited polygons/triangles efficiently in real time. Artists have dreamt about a world where they don't have to worry about polycounts. Nanite is UE5 technology that tries to achieve it by implementing a very efficient yet dynamic LOD (level... |