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blog.pimaker.at | ||
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therealmjp.github.io
It is no secret that we tend to have a bit of a problem with shader permutations in real-time graphics. It's such a bad problem that it not only affects graphics programmers, but also trickles down to all of the other content creators that use an engine. If you don't believe me, just go ahead and search for "unreal compiling shaders meme" on Google images and see what comes up. There are many great ones to choose from, but personally I am a bit partial to this one: |
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kernelpodcast.org
Season 2 - Episode 3 - 2023/03/09 Summary The latest stable kernel is Linux 6.2.2, released by Greg Kroah-Hartman on March 3rd 2023. The latest mainline (development) kernel is 6.3-rc1, released by Linus on March 5th 2023. Mathieu Desnoyers has announced Userspace RCU release 0.14.0 which adopts a baseline requirement of C99 and C++11, and |
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www.jmeiners.com
[AI summary] The provided text outlines the development of an LC-3 virtual machine (VM) in C, including the implementation of various instructions, memory operations, and input/output handling. It also discusses an advanced C++ approach using templates and bitwise flags to reduce code duplication and improve efficiency. The text covers topics like instruction decoding, memory addressing, flag handling, and platform-specific input buffering. Additionally, it references contributions from the community and mentions GitHub tags for organizing implementations in different languages. |
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www.uraimo.com
Now that Swift is available on Linux and other OSes, there are even more situations where you could need to interact with C code from your Swift 3 application. This article will hopefully shed some light on the most non-obvious details and give you some practical examples and tips of how to interact with C APIs like the C standard library. |
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