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blog.johnnovak.net | ||
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markphelps.me
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| | | | | Mark Phelps' blog | |
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reindernijhoff.net
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| | | | | This shader is a proof of concept to find out if I could create a typical Shadertoy shader, i.e. a shader that renders a non-trivial animated 3D scene, by using a ray tracer instead of the commonly used raymarching techniques. | |
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zserge.com
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| | | | | A tiny ray tracer, only useful for people who never written one themselves, but would like to. It lacks features, but provides a foundation to build your own, featureful ray tracer upon. | |
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www.jendrikillner.com
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| | | [AI summary] This article covers graphics programming topics including implementing printf in shaders, generating simplex noise, portability of noise calculations across GPUs, and a job posting for an Unreal Developer at Threedy. | ||