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markphelps.me | ||
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nickb.website
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| | | | | Nick Botticelli's personal website | |
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nelari.us
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| | | | | I spend most of my programming time writing C++. And like many other C++ programmers, I've shot myself in the foot countless times with a feature I didn't fully grok. And I've spent enormous amounts of time trying to understand the language. Like many other C++ developers in this position, I find myself frequently daydreaming about switching to another more modern and easily understood language. | |
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craigmbooth.com
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| | | | | Building a photo-realistic ray tracer from scratch | |
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blog.demofox.org
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| | | The images below were path traced using 100,000 samples per pixel, using the sample code provided in this post. Path tracing is a specific type of ray tracing that aims to make photo realistic images by solving something called the rendering equation. Path tracing relies heavily on a method called Monte Carlo integration to get... | ||