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www.copetti.org | ||
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writing.markchristian.org
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| | | | | The history of saving in video games, from passwords to memory cards to the cloud. | |
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fabiensanglard.net
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| | | | | [AI summary] This article delves into the technical intricacies of how the SNES (Super Nintendo Entertainment System) renders sprites and backgrounds, focusing on the challenges of VRAM access latency and the innovative solutions like internal memory amortization and specialized modes such as Mode 7. | |
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cgmathprog.home.blog
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| | | | | Emulators So... what is an emulator? Let's say you want to play an old game from the MS-DOS era. You have the DUKE3D.EXE file, you launch it and ...nothing happens. But why? Old systems had a different architecture from your PC. Loosely speaking, your PC doesn't recognize the program and refuses to execute it. You | |
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blog.rareschool.com
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| | | A blog about Raspberry Pi, Arduino, Robotics, Electronics, AI and Neural Networks. | ||