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mgarcia.org | ||
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www.copetti.org
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| | | | | An in-depth analysis that explains how this console works internally | |
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www.codeofhonor.com
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| | | | | Back before the dawn of time, which is to say when PC games were written for the DOS operating system, I got to work on a game called Warcraft. I get to lead a project! While I had developed several PC games, a couple of Mac games, and seven console titles for the Super Nintendo [...] | |
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ctrl-alt-rees.com
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| | | | | Atari's Panther was a cancelled 16-bit console designed to compete with the Sega Mega Drive and Super Nintendo Entertainment System (SNES). It was designed around a Motorola 68000 CPU clocked at 16MHz and had 32K of RAM, a powerful custom 2D graphics chip, and sophisticated Ensoniq OTISR2 sound. It was officially cancelled in 1991 in favour of the Atari Jaguar. | |
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biobreak.wordpress.com
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| | | Ever since getting into the first Pillars of Eternity, I agreed that these games really are the spiritual successor to the Baldur's Gate franchise in a way that BG3 -- for all of its accolades and fans -- is not. That familiar-but-new feel never gets old, and in fact, it stokes my desire to play... | ||