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www.jendrikillner.com | ||
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alain.xyz
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| | | | A review of the state of the art in real time renderer architectures. | |
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blog.nostatic.org
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| | | | I've been playing with HLSL shaders recently, and it occurred to me that the horsepower of the GPU could probably be harnessed to render f... | |
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timur.hu
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| | | | Previously, I gave you an introduction to mesh/task shaders and wrote up some details about how mesh shaders are implemented in the driver. But I left out the important details of how task shaders (aka. amplification shaders) work in the driver. In this post, I aim to give you some details about how task shaders work under the hood. Like before, this is based on my experience implementing task shaders in RADV and all details are already public information. | |
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miyoshiblog1.wordpress.com
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| | Silver Birch was a spirit guide who spoke through Maurice Barbanell |