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peizhuoli.github.io
| | grail.cs.washington.edu

[AI summary] The post describes a computational photography system that automatically generates multi-viewpoint panoramas of long, planar scenes from sparse handheld images.
4.3 parsecs

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| | boksajak.github.io

[AI summary] This article provides a comprehensive guide to implementing BRDFs in game engines for both rasterization and real-time raytracing, covering various optimizations and code examples.
11.6 parsecs

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| | wassimulator.com

Blogpost explaining how the game was made.
12.2 parsecs

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| | seblagarde.wordpress.com

Version : 1.67 - Living blog - First version was 4 September 2011 AMD Cubemapgen is a useful tool which allow cubemap filtering and mipchain generation. Sadly, AMD decide to stop the support of it. However it has been made open source [1] and has been upload on Google code repository [2] to be improved...
80.4 parsecs

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